using System;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace GraphiXNA.Vertex
{
    public struct VertexPositionOnly
    {
        public Vector3 Position;

        public const int StrideSize = 12;

        public static VertexElement[] VertexElements
        {
            get
            {
                return new VertexElement[]
                    {
                        new VertexElement(0, 0, VertexElementFormat.Vector3, VertexElementMethod.Default, VertexElementUsage.Position, 0),
                    };
            }
        }
    }
}
